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vtkTexturedActor2D Class Reference

actor that draws 2D data with texture support More...

#include <vtkTexturedActor2D.h>

Inheritance diagram for vtkTexturedActor2D:
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Collaboration diagram for vtkTexturedActor2D:
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Public Types

typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

void PrintSelf (ostream &os, vtkIndent indent)
 
virtual int IsA (const char *type)
 
vtkTexturedActor2D * NewInstance () const
 
virtual void ReleaseGraphicsResources (vtkWindow *win)
 
virtual unsigned long int GetMTime ()
 
virtual void ShallowCopy (vtkProp *prop)
 
virtual void SetTexture (vtkTexture *texture)
 
virtual vtkTexture * GetTexture ()
 
virtual int RenderOverlay (vtkViewport *viewport)
 
virtual int RenderOpaqueGeometry (vtkViewport *viewport)
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *viewport)
 
- Public Member Functions inherited from vtkActor2D
vtkActor2D * NewInstance () const
 
virtual int HasTranslucentPolygonalGeometry ()
 
vtkProperty2D * GetProperty ()
 
virtual void SetProperty (vtkProperty2D *)
 
void SetDisplayPosition (int, int)
 
virtual void GetActors2D (vtkPropCollection *pc)
 
virtual void SetMapper (vtkMapper2D *mapper)
 
virtual vtkMapper2D * GetMapper ()
 
virtual void SetLayerNumber (int)
 
virtual int GetLayerNumber ()
 
virtual vtkCoordinate * GetPositionCoordinate ()
 
virtual void SetPosition (float x[2])
 
virtual void SetPosition (float x, float y)
 
virtual float * GetPosition ()
 
virtual vtkCoordinate * GetPosition2Coordinate ()
 
virtual void SetPosition2 (float x[2])
 
virtual void SetPosition2 (float x, float y)
 
virtual float * GetPosition2 ()
 
void SetWidth (double w)
 
double GetWidth ()
 
void SetHeight (double h)
 
double GetHeight ()
 
virtual vtkCoordinate * GetActualPositionCoordinate (void)
 
virtual vtkCoordinate * GetActualPosition2Coordinate (void)
 
- Public Member Functions inherited from vtkProp
vtkProp * NewInstance () const
 
virtual void Pick ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 
virtual void GetActors (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (int)
 
virtual int GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (int)
 
virtual int GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void SetDragable (int)
 
virtual int GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual unsigned long GetRedrawMTime ()
 
virtual void SetUseBounds (bool)
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual double * GetBounds ()
 
virtual void InitPathTraversal ()
 
virtual vtkAssemblyPath * GetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 
virtual vtkMatrix4x4 * GetMatrix ()
 
virtual vtkInformation * GetPropertyKeys ()
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual vtkIdType GetConvertedPickValue (vtkIdType idIn, int vtkNotUsed(fieldassociation))
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 
virtual void RestoreEstimatedRenderTime ()
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 
virtual double GetAllocatedRenderTime ()
 
void SetRenderTimeMultiplier (double t)
 
virtual double GetRenderTimeMultiplier ()
 
virtual bool GetSupportsSelection ()
 
virtual int GetNumberOfConsumers ()
 
void AddConsumer (vtkObject *c)
 
void RemoveConsumer (vtkObject *c)
 
vtkObject * GetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
- Public Member Functions inherited from vtkObject
vtkObject * NewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
unsigned char GetDebug ()
 
void SetDebug (unsigned char debugFlag)
 
virtual void Modified ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommand * GetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkTexturedActor2D * New ()
 
static int IsTypeOf (const char *type)
 
static vtkTexturedActor2D * SafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkActor2D
static int IsTypeOf (const char *type)
 
static vtkActor2D * SafeDownCast (vtkObjectBase *o)
 
static vtkActor2D * New ()
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkProp * SafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKey * GeneralTextureUnit ()
 
static vtkInformationDoubleVectorKey * GeneralTextureTransform ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObject * SafeDownCast (vtkObjectBase *o)
 
static vtkObject * New ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBase * New ()
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkTexturedActor2D ()
 
 ~vtkTexturedActor2D ()
 
- Protected Member Functions inherited from vtkActor2D
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkTexture * Texture
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2D * Mapper
 
int LayerNumber
 
vtkProperty2D * Property
 
vtkCoordinate * PositionCoordinate
 
vtkCoordinate * Position2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPaths * Paths
 
vtkInformation * PropertyKeys
 
- Protected Attributes inherited from vtkObject
unsigned char Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt< vtkTypeInt32 > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

actor that draws 2D data with texture support

vtkTexturedActor2D is an Actor2D which has additional support for textures, just like vtkActor. To use textures, the geometry must have texture coordinates, and the texture must be set with SetTexture().

See also
vtkActor2D vtkProp vtkMapper2D vtkProperty2D
Tests:
vtkTexturedActor2D (Tests)

Definition at line 40 of file vtkTexturedActor2D.h.

Member Typedef Documentation

Definition at line 45 of file vtkTexturedActor2D.h.

Constructor & Destructor Documentation

vtkTexturedActor2D::vtkTexturedActor2D ( )
protected
vtkTexturedActor2D::~vtkTexturedActor2D ( )
protected

Member Function Documentation

static vtkTexturedActor2D* vtkTexturedActor2D::New ( )
static
void vtkTexturedActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkActor2D.

Reimplemented in vtkScaledTextActor.

static int vtkTexturedActor2D::IsTypeOf ( const char *  type)
static
virtual int vtkTexturedActor2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor, and vtkScaledTextActor.

static vtkTexturedActor2D* vtkTexturedActor2D::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkTexturedActor2D::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor, and vtkScaledTextActor.

vtkTexturedActor2D* vtkTexturedActor2D::NewInstance ( ) const
virtual void vtkTexturedActor2D::SetTexture ( vtkTexture *  texture)
virtual

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

virtual vtkTexture* vtkTexturedActor2D::GetTexture ( )
virtual

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

virtual void vtkTexturedActor2D::ReleaseGraphicsResources ( vtkWindow *  win)
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor.

virtual int vtkTexturedActor2D::RenderOverlay ( vtkViewport *  viewport)
virtual

Support the standard render methods.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor.

virtual int vtkTexturedActor2D::RenderOpaqueGeometry ( vtkViewport *  viewport)
virtual

Support the standard render methods.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor.

virtual int vtkTexturedActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport *  viewport)
virtual

Support the standard render methods.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor.

virtual unsigned long int vtkTexturedActor2D::GetMTime ( )
virtual

Return this object's modified time.

Reimplemented from vtkActor2D.

virtual void vtkTexturedActor2D::ShallowCopy ( vtkProp *  prop)
virtual

Shallow copy of this vtkTexturedActor2D. Overrides vtkActor2D method.

Reimplemented from vtkActor2D.

Reimplemented in vtkTextActor.

Member Data Documentation

vtkTexture* vtkTexturedActor2D::Texture
protected

Definition at line 77 of file vtkTexturedActor2D.h.


The documentation for this class was generated from the following file: